The development team behind 2016’s Firewatch is hard at work on their next title, In the Valley of the Gods. In a recent blog post, the talented crew makes an announcement that will ultimately alter the way their forthcoming creation is talked about from here on out. Both of their titles join an exclusive club of which few can claim to be official members–they’re now Valve games.
Valve has acquired the studio for an unknown sum, and the companies are already in the process of making the transition. Apparently, the decision was relatively easy for both parties; an excerpt from Campo Santo’s blog reads,
In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.
This acquisition will see Campo Santo making a move from their offices in San Francisco to Valve headquarters in Bellevue, Washington. Thus, big changes are in store for the team of twelve. However, the developers promise In the Valley of the Gods is still in development and that Firewatch updates are to persist. Studio blog posts and their Quarterly Review are also expected to continue as usual.
In the Valley of the Gods is presently without a release date.