‘Star Wars Battlefront II’ Loot Boxes Updated
After user feedback, Electronic Arts has decided to rework the loot boxes in Star Wars Battlefront II, as mentioned in the company’s blog post. Once the game officially launches in mid-November, the progression-related items and weapons will now be obtainable through regular play, instead of through random drops, as in the beta.
The blog post explains:
“The Beta gave us a welcome chance to test all of our systems in action and tune things up for better balance. A few weeks back, we mentioned we were going to take another look at how the progression system works.”
EA provided detailed descriptions of the changes they are making to the loot crates:
- Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
- You’ll need to reach a certain rank to craft upgraded Star Cards. You won’t be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
- Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons.
- Class-specific gear and items can be unlocked by playing as them. As you progress through your favorite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.
These additions are a result of the players’ complaints following the Beta. Star Cards, previously, were only achieved through random drops or purchasable through bulk crates. This was an issue since Star Cards were necessary to upgrade their vehicles and equipment, trapping players in a pay-to-play situation.
EA promised to deliver on their concerns, and they did not disappoint. We will know how well the updates resonate with players upon the game’s launch.
Do you think EA’s changes are enough to improve the game, or will they be making more tweaks once the game is released? Let us know?
Star Wars Battlefront II will be released November 17, 2017 on Xbox One, PlayStation 4, and PC.