“Sometimes we screw things up for the better.” – Nate Heywood

The Legends are back and with it, comes a fun, weekly adventure across history. Although certain dynamics between some characters have changed and a new player has entered the time travel game, the cast continues to have great chemistry, offering a fun episode to enjoy.

Spoilers if you haven’t watched the episode 


We pick up right where we left off last season… with the Legends ruining time, yet again. The team has crashed the Waverider in LA 2017, only this time dinosaurs are running around, pyramids stand next to the Big Ben, and the city is in complete chaos. Three minutes later and the threat gets resolved, thanks to Rip and his new organization, the Time Bureau. Although what follows afterward is fun and enjoyable, there wasn’t a payoff from the season 2 cliffhanger. We don’t really see the extent of the damage they’ve caused to time, however, that may change later as the season progresses.

So after that time distortion is handled, Rip disbands the Legends, forcing them to go on and live normal lives, which doesn’t last very long. Sara is an employee at a small little store, bored out of her mind. Ray is working on a dating app, wasting his intelligence, while Nate goes on and becomes a superhero all on his own (with a little help from Wally West.) Jax drops out of school, missing the excitement of travel and actually being an engineer. The only ones who seem to have adapted to their new lives well are Martin, who spends quality time with his family and Mick who so happens to finally be vacationing in Aruba.

The only Legend we’re missing is Amaya who for some reason left to go back to 1942 after she committed to staying with Nate and the team. They rather just brush her off this episode; small mentions of her here and there. Her absence isn’t too noticeable, but it doesn’t seem to make much sense to not have her fit into the episode.

One character who seems to have changed quite a bit is Rip Hunter, who when we last saw him in the finale, passed the torch to Sara in a respectable and caring fashion. So it was a bit odd that he was a jerk to the Legends. He takes his work with the Time Bureau seriously and is a lot tougher on the team, but you can clearly still see the soft spot he has for them.  Each season we get a different version of Rip and it seems as if the writers don’t really know what to do with him as much.

Not to get too detailed on the story, but Julius Caesar winds up with Mick in present-day Aruba and the Legends devise a plan to show Rip and the Time Bureau that they are more than capable of handling time-related events. Obviously, things don’t go well and when things don’t go well for our characters, that’s when the series is at its most enjoyable. Hilarity ensues, fun action is shown, and you remember why you enjoy the series so much. The campy dialogue and the sometimes over the top acting, work wonders for the show.

Though I much would’ve preferred to have seen more of a payoff from the cliffhanger, what we got wasn’t bad, but it wasn’t great either. It was a fun, enjoyable episode, with a couple of story missteps that could’ve been handled better.  I will say, the Time Bureau is an interesting addition, one that can prove to be a nice foil for the Legends as well as offer some good comic relief.

Episode Two of Legends of Tomorrow airs Tuesday, October 17 at  9:00pm EST on the CW.

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